From Writer Unboxed, Eric von Rothkirch, 8/9/2007
Last week we were thrilled to have Eric von Rothkirch from the
must-read blog Quantum Storytelling
join WU as a guest blogger. Part one of his post on How
to Make Your Novel into a Media Franchise generated a nice discussion
on this exciting idea. Most of us just dream about having our work made
into a movie, but Eric tells us ways to make this dream become more
likely. In part one, Eric outlined the concepts of a successful media
franchise. In today’s part two post, Eric breaks down the elements by
using recognizable mega-franchises as examples. Enjoy!
Let’s take a closer look at these elements of successful media franchises.
Memorable or Interesting Character Names
Indiana
Jones
A common technique for creating a memorable character name is to give them a
nickname, and have everyone in the story refer to them by that name. In fact,
the more successful naming conventions feature the character’s name alongside
the episode title. Henry Jones Jr. is a less interesting name than Indiana
Jones, although Henry Jones is the character’s birth name. Lucas and Spielberg
were drawing from their experiences growing up with westerns when they named
him Indiana. It immediately brings to mind Rio Bravo’s Ricky Nelson as
‘Colorado’ Ryan.The later re-imagining of the story as the film El Dorado
features a young James Caan as the character ‘Mississippi,’ the equivalent of
‘Colorado’ in Rio Bravo. The use of humor or jokes to explain and reference the
nicknames is a common part of the storytelling. A scene in Indiana Jones and
the Last Crusade, Indy’s father explains that Indiana was the dog’s name. Of course the
in-joke there is that George Lucas had a dog named Indiana. This is probably the influence of
westerns on George Lucas as a child, where characters often had memorable names
or nicknames.
Harry Potter and James Bond
Both Harry Potter and James Bond share something in common; They are generic
names that have come to symbolize a legendary character. As Ian Fleming
explained the naming of James Bond; “I wanted the simplest, dullest, plainest-sounding
name I could find, ‘James Bond’ was much better than something more
interesting, like ‘Peregrine Carruthers.’ Exotic things would happen to and
around him, but he would be a neutral figure — an anonymous, blunt instrument
wielded by a government department.”
A generic name can sometimes work wonders, as long as it isn’t too generic.
It seems to have worked for both Harry Potter and James Bond, although it
should be noted that Potter and Bond are unusual last names. You can get away
with using a somewhat generic name as long as it isn’t Tom Smith or Jack
Johnson. You can try a little harder than that. At least aim for a Bond or a
Potter, something that sounds interesting when you say it out loud.
Jason Bourne
James Bond. Jason Bourne. The initials for both are J.B.. Normally you
should avoid such similarities but Bourne is an interesting name which also has
an explanation in the fiction. Bourne is the character’s false identity given
by the government as part of the character’s backstory. In the Bourne Identity
novel, Jason only finds out his real name is David Webb at the very end. He
decides to keep the name Bourne, as it’s the name he went by after his amnesia.
The Bourne name is also used in the episode titles in a clever way, which we
will examine in a moment. This helps to counteract some of its genericness.
Indiana Jones, Harry Potter, James Bond, and Jason Bourne are just a few
examples of memorable and interesting characters. Take a look at some of your
favorite popular franchises, they most likely have an interesting character
with a memorable name.
Episode Titles
An Amazon search of ‘Dark Night’ returns hundreds of titles featuring those
words. Don’t be one of them. The worst kind of name you can choose for the
title of a story is one that features generic words that everyone always
chooses by default. If you’re writing a mystery series, ‘blood’ and ‘murder’
are probably overused words. Avoid them. They say nothing about the story
you’re telling, other than the story features blood and murder. So do thousands
of other stories dating back to the dawn of man. Try a little harder. How do
you do that?
McGuffins are one easy way to name an episode in a series. A McGuffin is an item in the
story that drives the plot or characters. Think Harry Potter and the Sorcerer’s
Stone. The episode title manages to use an item in the story and some
alliteration. Those two S in the name make for a catchy title. Indiana Jones
and the Temple of
Doom, or Indiana Jones
and the Last Crusade are good titles. One features a mysterious temple, and the
other involves the crusade for the cup of Christ. The original film was merely
titled Raiders of the Lost Ark, but was wisely renamed Indiana Jones and the
Raiders of the Lost Ark. It’s a good title because it features the character
name and the Ark,
which is a central McGuffin in the story.
The Bourne series doesn’t feature a McGuffin in the titles, which makes the
titles a bit more generic. However, they do feature a very high concept of the
basic plot. The Bourne Identity surrounds Jason Bourne’s attempt to discover
his identity after suffering from amnesia. The Bourne Supremacy involves
Bourne’s quest to prove himself ’superior’ to the government forces that are
hunting him, in addition to getting revenge. Identity and Supremacy are not
unique words, but in the context with the Bourne name and the plots featured in
the story, they make a lot more sense.
Character names and features of the plot or story definitely help to make a
story’s name more memorable. The use of alliteration or a sing-song convention
to the title makes it easy for people to remember the name of your work, and
more likely to talk about it among friends. Here’s a simple guideline for
naming; If it’s fun to say out loud, people will talk about it.
Hooks and Themes
James Bond is a slick and stylish superspy who uses gadgets to get all the
ladies. He has catchphrases such as “Shaken, not stirred.” and in the films
often uses witty one-liners with women. Although the original novels are more
serious, the films have taken a more lighthearted approach — something that has
allowed Robert Ludlum’s Bourne series to encroach on the James Bond franchise.
Jason Bourne doesn’t use gadgets, instead choosing to use the powers of his
mind to allocate resources from the environment to get out of sticky
situations. The themes of Bourne are also darker, featuring paranoia and
persecution surrounding Jason Bourne’s amnesia. In James Bond, the villains are
comic book, often featuring scars or glass eyes, always stroking a persian cat,
etc. They have some hallmark ’signature’ characteristic as to what they always
do or how they always appear to the audience. In Jason Bourne, the villains are
not comic book. They are often government officials, or former-bosses. They
represent governmental corruption and obtuse, belligerent command and control
intent.
The end result is the entire style of the Bourne series is much different
from James Bond, even though as franchises the two are comparable.
Indiana Jones is an archeologist who wears a fedora and carries a whip. Many
of the themes of the Indiana Jones stories involve Indy’s philosophy about
archeology. Historical artifacts belong in a museum, for historians and the
public to enjoy. They don’t belong in some greedy man’s private collection, or
for sale to the highest bidder. This theme pervades the Indiana Jones stories,
as the villain is often stealing an artifact to sell it to the forces of evil,
such as the Nazis who only want the artifact as a symbol of their theories
about a master race. These elements make Indiana Jones an interesting
character, and provide for interesting themes in the world and characters.
Hogwart’s school is a major element in the Harry Potter stories. Your world
needs memorable institutions, corporations, or organizations that are signified
visually with certain architectural style or building types. Indiana Jones
stories often century around exotic, ancient places and their buried artifacts.
Factions also bring interesting themes or hooks to the story. S.P.E.C.T.R.E.
is the super criminal organization in the early 007 stories. The villains often
represent a viewpoint which is thematically and philosophically opposite to
that of the main character. By default this means you can’t just block copy
elements from popular memes and themes of other media franchises. You must have
your own for people to remember you.
You will need differentiating hooks and themes to separate your characters
and story from the rest that are competing for your audience’s attention.
Unique Mythology and Media Agnostic Concepts
What does this mean? Unique Mythology means that there is a story behind an
item or concept in your universe. Media Agnostic Concepts are concepts that
work across multiple mediums. The Sword in the Stone of Arthurian legend
creates intrigue in a novel, is visually appealing or symbolic in a film, and
probably has magical properties that allow someone to perform cool feats in a
video game.
“But I’m not making a video game!” That may be true, but the Harry Potter
novels have gone on to become a huge success in both film and games because the
magical abilities and items found in the Harry Potter universe translate well
among all mediums. The same is true for a media franchise like Star Wars.
Lightsabers and The Force are cool to see on screen, and fun to use in a video
game. Likewise I’m sure they’ve made the Star Wars novelizations much more
visual in their writing than if they had less appealing concepts. The Force is a
genuinely interesting spiritual and philosophical concept, with a story behind
it that is explained by the mentor character Obi Wan Kenobi. Lightsabers are
essentially laser swords, a concept nobody had popularized prior to Star Wars.
Indiana Jones uses his whip in a visually exciting way in the Indiana Jones
films. When Indiana Jones games are made, of course players expect to be able
to use Indy’s whip to climb dangerous terrain, grab items, or injure enemies.
Does your hero or villain have a preferred weapon of choice?
Highly appealing, marketable concepts like these are a goldmine for your
media franchise. Try to develop a few of them no matter what.
By now I hope you are starting to see how memorable character names, significant
episode titles, hooks, themes, unique mythology, and media agnostic concepts
can help to make your media franchise a success. Remember, you’re not just a
writer. You are a Media Franchise Creator. You never know, someday I might be
watching the film or video game adaptation of your novel.
In the meantime, if you’d like to learn more about making your stories more
marketable, here is a list of books on the topic:
Positioning:
The Battle for Your Mind by Al Ries and Jack Trout
The
Tipping Point by Malcolm Gladwell
Made
to Stick by Chip Heath and Dan Heath
Primal
Branding by Patrick Hanlon
Origin
of Brands by Al Ries and Laura Ries
This is by no means a comprehensive list, but it’s a starting point. Happy
reading and writing!
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