From Writer Unboxed, Eric von Rothkirch, 8/2/2007
We are very pleased to bring you our latest guest blogger, Eric von
Rothkirch, blogmaster for the must-read blog Quantum Storytelling. We
love Eric’s approach to craft and his willingness to explore the unboxed
aspects of the publishing business.
Eric was born in St. Paul,
Minnesota. He grew up on a diet
of 80s action movies and video games. In his teens he played in rock bands,
considering a career in the music business before the lure of video games was
too great to pass up. Eric began building game levels for popular action games,
which in 2000 got the attention of Electronic Arts. He did a brief tour of the
industry before landing at 3D Realms in late 2001 to work on Duke Nukem Forever,
and has been there ever since. Eric now aspires towards the creation of media
franchises as he completes the first entry in a sci-fi novel series.
This is the first of a two-part series. Part Two will go live next
week. Enjoy!
What do George Lucas and J.K. Rowling have in common? Tolkien and Stan Lee? They create more
than just novels, films, and comic books. The true products they create are not
just printed pages and celluloid strips run through projectors at movie
theaters. Each one of them has created a successful media franchise, or several
media franchises.
It is important not to limit your perspective about what you are trying to
create to the mere medium you are creating it for. As a novelist you are not
creating a book, filled with paper pages that have ink on them. You are
creating a media franchise. Many of the successful media franchise creators
I’ve mentioned didn’t necessarily set out to create a franchise. Lucas set out
to tell a classic story with Star Wars, using the principles of mythology created
by Joseph Campbell.
But his approach is largely responsible for the success of Star Wars. And each
and every one of the people listed above has approached their work in a way
that led to a successful media franchise.
You are not just a writer or an author. You are the creator of a media
franchise. Whether it is a successful one, intentionally, or unintentionally,
is up to you.
That’s the good news.
But what is a media franchise? It seems like a fuzzy concept at first
appearance — a term thrown about by marketing people who are trying to
understand successes in the publishing world and entertainment industry. You
are most likely not a foot soldier in some corporation’s marketing department. As
the creator of a media franchise you have more power to shape the final product
than any marketer would have. You can, if you so choose, do a lot of the
marketing work before the product even hits shelves. In fact the most
successful marketing is often built into the product itself.
The hooks within the Harry Potter franchise were not something tacked on by
a marketing department after Rowling had already written the book. That would
have never given the Harry Potter series the kind of legendary appeal it has
found with audiences. Only Rowling herself could create such a novel,
memorable, and endearing boy wizard that managed to hook people.
Likewise, only you as the creator are responsible for making your media
franchise a success. If your characters, world, and plot do not contain sticky
ideas then no marketing department will ever be able to help you.
With that said, what are some of the common features of successful media
franchises?
A successful media franchise needs:
- Memorable and interesting
character names
- Episode Titles that convey
something about the story or ‘episode’ being told
- A central hook and resonating
themes for each character
- Central hooks, features, and
themes of the unique world behind the story you are telling
- Adaptive Memes – Concepts
that work across all mediums: Novels, films, and video games
This may seem like a tall order to fill, and indeed it is very challenging.
Even creators who set out to make something with these elements in mind
sometimes fail. This is not a sure-win formula that guarantees success. It is
merely an ingredient list that increases your probability of having a hit.
Think of it like giving you better dice rolls. If a successful media franchise
is represented by a five or a six on a six-sided die, then accounting for these
features gives you a greater probability at rolling a five or a six. It gives
the ideas more stickiness and interest to your potential audience. And you
still get to create whatever it is you want, with all its artistic flair.
In that sense these elements are not a prescription. Use them as a rough
guidelines or a checklist.
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